Vanguard Guardian
Ryker Emberfall
Hellforge Dominion
Master of Infernus, the living blade born of the First Flame. A fearless frontline warrior who protects allies and dominates close-range combat.
Weapon · Infernus — Blade of Eternal Flame

The Guardian Bond · Chapter I
Command Legendary Guardians. Forge Ancient Weapons. Shape the fate of an entire world across the Four Kingdoms.
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The basics you need to command your first Guardian and win your first duel.
Pick one of the Four Dominions — Hellforge, Stonebound, Tideborne, or Skyborne. Your Guardian is your Champion on the field and starts every battle at 7,500 Life Points.
Before every match — Campaign, Arena, Ranked or PvP — pick one of your pre-built decks from the Deck Forge. Your deck brings your Creatures, Weapons, Spells, and Environment cards ready to duel — no last-minute assembly.
Both players field 6 Creatures across the top and bottom rows. Each creature shows its portrait, HP / ATK / DEF, equipped gear, and any active buffs, debuffs, or status effects.
Each turn: Draw → Gain Energy → Play Spells & Environments → Summon Creatures → Attack → End turn. Normal Creatures can attack the same turn they're summoned. Legendary and Mythic Creatures suffer summoning sickness and must wait one turn before attacking (unless they have Rush).
You cannot strike the enemy Champion while they still control a live creature. Destroy all six opposing Creatures to break their shield wall — direct attacks stay locked until the board is clear.
Win by destroying all 6 enemy Creatures, OR by draining the enemy Champion from 7,500 Life Points to 0 once the battlefield is empty. Unleash your Guardian's ultimate to close it out.
Golden Rule
Card text always beats the rulebook. If a card says it can do something, it does — even if the rules would normally say otherwise.
The Avatars

Havoc — Avatar of Fire
"Born from chaos and fire. We burn the weak. We rule the world."
Meet the Guardian →
Korrath — Sovereign of Stone
"From the molten heart of the earth, Korrath commands the unbreakable. We are the foundation. We are eternal."
Meet the Guardian →
Thalassor — King of the Tides
"Master of oceans and eternal tides, Thalassor commands the depths. We flow unyielding. We are the tide."
Meet the Guardian →
Valcor — the Wind Champion
"Bearer of the gale and champion of justice, Valcor sweeps away tyranny. We ride the winds. We bring freedom to all."
Meet the Guardian →
Meet the Guardians
Each Guardian bonds with an Avatar, inheriting a fraction of their eternal power. They fight to keep the balance between the realms — and to hold back the Eternal Eclipse.
Vanguard Guardian
Hellforge Dominion
Master of Infernus, the living blade born of the First Flame. A fearless frontline warrior who protects allies and dominates close-range combat.
Weapon · Infernus — Blade of Eternal Flame
Sentinel Guardian
Stonebound Dominion
A battle-hardened defender whose shattered sword-arm was reforged by Korrath into the Worldbreaker Cannon — a living gun-arm of stone and iron that levels battlefields and holds the line no matter the cost.
Weapon · Worldbreaker Cannon — Gun-Arm of Korrath
Champion of Valcor
Skyborne Dominion — Wind
A swift dual-blade duelist wielding Eclipse — Solis and Umbra — whose speed and command of the winds make him a formidable opponent.
Weapon · Eclipse — Twin Blades of Tempest and Twilight
Arcane Guardian
Tideborne Kingdom
Bearer of Leviathan, the sacred trident of Thalassor. A legendary warrior whose calm resolve commands the tides, storms, and abyss alike.
Weapon · Leviathan — Trident of the Endless Sea